![]() ![]() Never again will you build something amazing on one map only to find another map later you wish you’d built it on. We want to emphasize the export/import bit again because it resolves one of the greatest frustrations in the Minecraft universe. You still see the world like you would while playing Minecraft, you still move around with the WASD keys and use the mouse to select things and change your view, but you’re able to fly right through terrain, search and replace blocks, export sections of your maps, import sections of maps you’ve downloaded, and otherwise do some serious world-building-god level stuff. The best way to describe MCEDit is that it is like viewing the Minecraft world with a vantage point that is 20 percent Minecraft and 80 percent CAD program. Although you can do nearly everything with WorldEdit you can do with the tools we’re about to look at, it takes a lot more work in many cases, and it’s difficult to position yourself and your tools within the actual Minecraft game engine. While editing the map using an in-game tool like WorldEdit is really fun as it gives you an immediate feedback on process and feels like playing Minecraft with god-like powers, it does have limitations. ![]()
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